Flugpark
Bristol F2B (F.II)
Entente
coalition: Entente
Bristol F2B (F.II)
Air K/HR
0.89
Air KD
0.65
Ground K/HR
1.89
Ground KD
1.37
Gunnery Accuracy
3.5
Elo
1365
Rating
9658
Detailed combat results
Gunnery Accuracy
3.5%
Total Aircraft
44
Fighters
81.82% (36)
Attacker
18.18% (8)
Bombers
0% (0)
Transport
0% (0)
Assisted
17
Bomb/Rocket Accuracy
7.9%
Destroyed ground targets
93
Small-caliber AA guns
58.06% (54)
Locomotives
1.08% (1)
Wagons
2.15% (2)
Field Artillery
29.03% (27)
Airfield Objects
8.6% (8)
Bridges
1.08% (1)
Detailed sorties results
Flight Time
2:01:19
Score
5692
Sorties
119
Landed on Airfield
20.17% (24)
in flight
12.61% (15)
Lost aircraft
67.23% (80)
Bailout
1.68% (2)
Dead
39.5% (47)
Captured
17.65% (21)
ditched
0.0% (0)
Percent deaths to AA
5.88% (4)
Percent deaths due to accidents
4.41% (3)
Percent aircraft lost to AA
7.5% (6)
Percent aircraft lost due to accidents
3.75% (3)
Plane Durability*
25.93%
Pilot Survivability*
37.04%
Plane Lethality*
83.33%
Plane Lethality (no assists)
24.44%
Pilot Lethality*
28.89%
K/D - Kills per Death
0.65
K/L - Kills per Aircraft Lost
0.55
K/S - Kills per Sortie
0.37
K/H - Kills per Hour of Flight
0.89
GK/D - G.Kills per Death
1.37
GK/L - G.Kills per Aircraft Lost
0.78
GK/S - G.Kills per Sortie
0.78
GK/H - G.Kills per Hour of Flight
1.89
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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