Flugpark
Bristol F2B (F.III)
Entente
coalition: Entente
Bristol F2B (F.III)
Air K/HR
0.26
Air KD
0.45
Ground K/HR
0.69
Ground KD
1.23
Gunnery Accuracy
1.4
Elo
1390
Rating
66
Detailed combat results
Gunnery Accuracy
1.4%
Total Aircraft
10
Fighters
80.0% (8)
Attacker
20.0% (2)
Bombers
0% (0)
Transport
0% (0)
Assisted
2
Bomb/Rocket Accuracy
9.6%
Destroyed ground targets
27
Medium-caliber AA guns
3.7% (1)
Small-caliber AA guns
33.33% (9)
Searchlights
11.11% (3)
Wagons
18.52% (5)
Field Artillery
14.81% (4)
Airfield Objects
14.81% (4)
Bridges
3.7% (1)
Detailed sorties results
Flight Time
1:15:07
Score
239
Sorties
75
Landed on Airfield
13.33% (10)
in flight
52.0% (39)
Lost aircraft
34.67% (26)
Bailout
0.0% (0)
Dead
20.0% (15)
Captured
9.33% (7)
ditched
0.0% (0)
Percent deaths due to accidents
4.55% (1)
Percent aircraft lost to AA
3.85% (1)
Percent aircraft lost due to accidents
7.69% (2)
Plane Durability*
40.91%
Pilot Survivability*
50.0%
Plane Lethality*
73.91%
Plane Lethality (no assists)
21.74%
Pilot Lethality*
30.43%
K/D - Kills per Death
0.45
K/L - Kills per Aircraft Lost
0.38
K/S - Kills per Sortie
0.13
K/H - Kills per Hour of Flight
0.26
GK/D - G.Kills per Death
1.23
GK/L - G.Kills per Aircraft Lost
0.36
GK/S - G.Kills per Sortie
0.36
GK/H - G.Kills per Hour of Flight
0.69
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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