Flugpark
Sortie: 17.12.2020 - 06:01 Dead
pilot: FogelGT
Back to sorties list
06:01:45
respawn
06:01:45
takeoff
06:08:41
was damaged - 0.6%
AI
Halberstadt turret
06:08:41
was damaged - 0.1%
AI
Halberstadt turret
06:09:42
damaged - 0.6%
AI
Halberstadt CL.II
06:09:42
damaged - 0.3%
AI
Halberstadt CL.II
06:09:43
damaged - 1.4%
AI
Halberstadt CL.II
06:09:43
damaged - 0.2%
AI
Halberstadt CL.II
06:09:52
wounded - 23.1%
AI
pilot
06:09:52
wounded - 23.1%
AI
Aircraft gunner
06:09:52
damaged - 3.0%
AI
Halberstadt CL.II
06:09:52
wounded - 23.7%
AI
Aircraft gunner
06:09:52
damaged - 0.4%
AI
Halberstadt CL.II
06:09:52
damaged - 0.4%
AI
Halberstadt CL.II
06:09:52
damaged - 0.1%
AI
Halberstadt CL.II
06:09:52
wounded - 23.8%
AI
Aircraft gunner
06:09:52
wounded - 23.9%
AI
Aircraft gunner
06:09:52
damaged - 0.4%
AI
Halberstadt CL.II
06:09:52
damaged - 0.1%
AI
Halberstadt CL.II
06:09:53
damaged - 0.2%
AI
Halberstadt CL.II
06:09:53
damaged - 0.1%
AI
Halberstadt CL.II
06:09:53
damaged - 0.3%
AI
Halberstadt CL.II
06:09:55
damaged - 0.5%
AI
Halberstadt CL.II
06:09:55
damaged - 0.1%
AI
Halberstadt CL.II
06:09:55
damaged - 0.4%
AI
Halberstadt CL.II
06:09:55
damaged - 0.2%
AI
Halberstadt CL.II
06:09:55
damaged - 0.4%
AI
Halberstadt CL.II
06:09:55
damaged - 0.9%
AI
Halberstadt CL.II
06:09:55
damaged - 0.1%
AI
Halberstadt CL.II
06:09:55
damaged - 0.1%
AI
Halberstadt CL.II
06:09:57
KILLED
AI
Aircraft gunner
06:09:57
wounded - 5.5%
AI
Aircraft gunner
06:09:57
damaged - 0.4%
AI
Halberstadt CL.II
06:09:57
damaged - 0.1%
AI
Halberstadt CL.II
06:10:08
damaged - 0.2%
AI
Halberstadt CL.II
06:10:08
damaged - 0.2%
AI
Halberstadt CL.II
06:10:09
damaged - 0.1%
AI
Halberstadt CL.II
06:10:09
damaged - 0.1%
AI
Halberstadt CL.II
06:10:10
damaged - 0.2%
AI
Halberstadt CL.II
06:10:10
damaged - 85.2%
AI
Halberstadt CL.II
06:10:10
SHOTDOWN
AI
Halberstadt CL.II
06:10:13
damage - 0.2%
06:10:13
damage - 99.1%
06:10:23
BAILOUT
06:10:23
WAS SHOTDOWN
AI
Halberstadt turret
06:10:23
wound - 0.7%
06:10:28
end
06:10:28
wound - 99.3%
06:10:28
DIED
06:10:29
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.