Flugpark
Sortie: 14.12.2019 - 18:56 Landed
pilot: 1PL-Shoki-2Esk
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18:56:53
respawn
18:57:43
takeoff
19:14:22
damaged - 0.1%
Halberstadt CL.II 200hp
19:14:22
damaged - 0.1%
Halberstadt CL.II 200hp
19:14:22
damaged - 0.1%
Halberstadt CL.II 200hp
19:14:22
damaged - 0.8%
Halberstadt CL.II 200hp
19:14:22
damaged - 0.1%
Halberstadt CL.II 200hp
19:14:23
wounded - 27.3%
Halberstadt CL.II 200hp
19:14:23
wounded - 33.0%
AI
Aircraft gunner
19:14:23
damaged - 3.5%
Halberstadt CL.II 200hp
19:14:23
damaged - 0.5%
Halberstadt CL.II 200hp
19:14:23
damaged - 0.1%
Halberstadt CL.II 200hp
19:14:23
damaged - 1.2%
Halberstadt CL.II 200hp
19:14:23
damaged - 0.2%
Halberstadt CL.II 200hp
19:14:24
damaged - 0.5%
Halberstadt CL.II 200hp
19:14:24
damaged - 0.1%
Halberstadt CL.II 200hp
19:14:57
SHOTDOWN
Halberstadt CL.II 200hp
19:23:08
damaged - 0.1%
Halberstadt CL.II
19:23:08
damaged - 0.1%
Halberstadt CL.II
19:23:12
damaged - 0.4%
Halberstadt CL.II
19:23:12
damaged - 0.1%
Halberstadt CL.II
19:23:12
damaged - 0.6%
Halberstadt CL.II
19:23:12
wounded - 33.5%
Halberstadt CL.II
19:23:12
damaged - 4.4%
Halberstadt CL.II
19:23:12
damaged - 0.6%
Halberstadt CL.II
19:23:12
damaged - 0.1%
Halberstadt CL.II
19:23:12
damaged - 0.2%
Halberstadt CL.II
19:23:12
wounded - 13.4%
Halberstadt CL.II
19:23:12
wounded - 32.7%
AI
Aircraft gunner
19:23:12
damaged - 1.8%
Halberstadt CL.II
19:23:12
damaged - 0.2%
Halberstadt CL.II
19:23:12
damaged - 0.1%
Halberstadt CL.II
19:23:17
damaged - 0.9%
Halberstadt CL.II
19:23:17
damaged - 0.1%
Halberstadt CL.II
19:23:17
damaged - 0.4%
Halberstadt CL.II
19:23:17
damaged - 0.1%
Halberstadt CL.II
19:23:19
was damaged - 0.5%
AI
Halberstadt turret
19:23:19
was damaged - 0.1%
AI
Halberstadt turret
19:23:19
wounded - 32.6%
AI
Aircraft gunner
19:23:20
damaged - 0.4%
Halberstadt CL.II
19:23:20
damaged - 0.1%
Halberstadt CL.II
19:23:20
damaged - 83.2%
Halberstadt CL.II
19:23:20
SHOTDOWN
Halberstadt CL.II
19:23:20
wounded - 27.4%
Halberstadt CL.II
19:23:20
KILLED
Halberstadt CL.II
19:25:47
landed
19:26:02
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.