Flugpark
Sortie: 22.04.2021 - 22:00 Landed
pilot: Swimmy
Back to sorties list
22:00:30
respawn
22:00:31
takeoff
22:01:06
was damaged - 0.2%
AI
Pfalz D.IIIa
22:01:06
was damaged - 0.1%
AI
Pfalz D.IIIa
22:01:06
was damaged - 0.3%
AI
Pfalz D.IIIa
22:01:08
was damaged - 0.2%
AI
Pfalz D.IIIa
22:01:08
was damaged - 0.3%
AI
Pfalz D.IIIa
22:01:09
damaged - 0.3%
AI
Pfalz D.IIIa
22:01:09
was damaged - 1.0%
AI
Pfalz D.IIIa
22:01:09
was damaged - 0.1%
AI
Pfalz D.IIIa
22:01:46
was damaged - 0.1%
AI
Halberstadt turret
22:01:46
damaged - 0.2%
AI
Halberstadt CL.II
22:01:47
damaged - 0.1%
AI
Halberstadt CL.II
22:01:48
damaged - 1.4%
AI
Halberstadt CL.II
22:01:48
damaged - 0.2%
AI
Halberstadt CL.II
22:01:48
damaged - 0.6%
AI
Halberstadt CL.II
22:01:49
damaged - 0.1%
AI
Halberstadt CL.II
22:01:49
was damaged - 0.9%
AI
Halberstadt turret
22:01:49
was damaged - 0.1%
AI
Halberstadt turret
22:01:51
damaged - 0.3%
AI
Halberstadt CL.II
22:01:51
damaged - 0.1%
AI
Halberstadt CL.II
22:01:51
damaged - 0.1%
AI
Halberstadt CL.II
22:01:52
damaged - 0.1%
AI
Halberstadt CL.II
22:01:52
damaged - 0.2%
AI
Halberstadt CL.II
22:01:52
damaged - 0.1%
AI
Halberstadt CL.II
22:01:53
damaged - 1.8%
AI
Halberstadt CL.II
22:01:53
damaged - 0.2%
AI
Halberstadt CL.II
22:01:53
damaged - 0.8%
AI
Halberstadt CL.II
22:01:53
damaged - 0.1%
AI
Halberstadt CL.II
22:01:53
damaged - 0.7%
AI
Halberstadt CL.II
22:01:53
damaged - 0.1%
AI
Halberstadt CL.II
22:01:54
damaged - 1.2%
AI
Halberstadt CL.II
22:01:54
damaged - 0.2%
AI
Halberstadt CL.II
22:01:54
wounded - 50.8%
AI
Aircraft gunner
22:01:54
damaged - 0.8%
AI
Halberstadt CL.II
22:01:54
damaged - 0.1%
AI
Halberstadt CL.II
22:01:55
wounded - 21.2%
AI
Aircraft gunner
22:01:55
damaged - 0.2%
AI
Halberstadt CL.II
22:01:56
wounded - 21.3%
AI
Aircraft gunner
22:01:56
wounded - 6.7%
AI
Aircraft gunner
22:01:56
KILLED
AI
Aircraft gunner
22:02:08
was damaged - 0.2%
AI
Fokker Dr.I
22:02:08
was damaged - 0.1%
AI
Fokker Dr.I
22:02:08
was damaged - 0.2%
AI
Fokker Dr.I
22:02:08
was damaged - 0.2%
AI
Fokker Dr.I
22:02:08
was damaged - 0.1%
AI
Fokker Dr.I
22:02:09
was damaged - 0.2%
AI
Fokker Dr.I
22:02:13
damaged - 0.1%
AI
Halberstadt CL.II
22:02:14
was damaged - 0.5%
AI
Fokker Dr.I
22:02:14
was damaged - 0.1%
AI
Fokker Dr.I
22:02:15
damaged - 2.2%
AI
Halberstadt CL.II
22:02:15
was damaged - 0.1%
AI
Fokker Dr.I
22:02:15
damaged - 0.3%
AI
Halberstadt CL.II
22:02:16
was damaged - 0.1%
AI
Fokker Dr.I
22:02:17
was damaged - 1.8%
AI
Fokker Dr.I
22:02:17
was damaged - 0.2%
AI
Fokker Dr.I
22:02:18
was damaged - 1.2%
AI
Fokker Dr.I
22:02:18
was damaged - 0.2%
AI
Fokker Dr.I
22:02:18
was damaged - 0.9%
AI
Fokker Dr.I
22:02:18
was damaged - 0.1%
AI
Fokker Dr.I
22:02:25
damaged - 0.1%
AI
Halberstadt CL.II
22:02:25
was damaged - 0.1%
Pfalz D.IIIa
22:02:26
was damaged - 0.1%
Pfalz D.IIIa
22:02:26
wounded - 23.0%
AI
pilot
22:02:26
damaged - 3.0%
AI
Halberstadt CL.II
22:02:26
damaged - 0.4%
AI
Halberstadt CL.II
22:02:26
damaged - 0.1%
AI
Halberstadt CL.II
22:02:27
was damaged - 0.1%
Pfalz D.IIIa
22:02:27
was damaged - 2.1%
Pfalz D.IIIa
22:02:27
was damaged - 0.3%
Pfalz D.IIIa
22:02:27
was damaged - 0.1%
Pfalz D.IIIa
22:02:27
was damaged - 0.1%
Pfalz D.IIIa
22:02:27
was damaged - 0.1%
Pfalz D.IIIa
22:02:27
was damaged - 0.1%
Pfalz D.IIIa
22:02:28
was damaged - 0.1%
Pfalz D.IIIa
22:02:28
was damaged - 0.1%
Pfalz D.IIIa
22:02:28
was damaged - 0.4%
Pfalz D.IIIa
22:02:29
damaged - 0.9%
AI
Halberstadt CL.II
22:02:29
wounded - 22.8%
AI
pilot
22:02:29
damaged - 3.9%
AI
Halberstadt CL.II
22:02:29
damaged - 0.5%
AI
Halberstadt CL.II
22:02:29
damaged - 0.1%
AI
Halberstadt CL.II
22:02:48
SHOTDOWN
AI
Halberstadt CL.II
22:02:51
KILLED
AI
pilot
22:02:52
damage - 0.2%
22:02:52
damage - 1.8%
22:02:52
damage - 1.4%
22:02:52
damage - 0.2%
22:02:52
damage - 0.1%
22:02:52
damage - 1.0%
22:02:52
damage - 1.0%
22:02:52
wound - 9.0%
22:02:52
damage - 1.3%
22:02:52
wound - 22.3%
22:02:52
damage - 9.0%
22:02:52
damage - 36.0%
22:02:52
damage - 0.1%
22:02:53
landed
22:02:53
damage - 0.1%
22:02:53
damage - 0.2%
22:02:53
damage - 0.1%
22:02:53
damage - 0.1%
22:03:04
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.