Flugpark
Sortie: 31.08.2021 - 02:10 Disconnect
pilot: J37_Manfreddy
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{% trans 'The results of this sortie are not included in the statistics of the pilot because of the disconnect' %}
02:10:54
respawn
02:10:54
takeoff
02:14:24
damaged - 0.1%
AI
S.E.5a
02:14:25
damaged - 0.3%
AI
S.E.5a
02:14:32
damaged - 0.3%
AI
S.E.5a
02:14:33
damaged - 0.3%
AI
S.E.5a
02:15:56
damaged - 0.3%
AI
S.E.5a
02:15:57
damaged - 0.1%
AI
S.E.5a
02:15:59
damaged - 0.1%
AI
S.E.5a
02:16:00
damaged - 1.2%
AI
S.E.5a
02:16:00
damaged - 0.1%
AI
S.E.5a
02:16:00
damaged - 0.4%
AI
S.E.5a
02:16:00
damaged - 1.0%
AI
S.E.5a
02:16:00
damaged - 0.5%
AI
S.E.5a
02:16:00
wounded - 64.5%
AI
pilot
02:16:00
damaged - 8.0%
AI
S.E.5a
02:16:00
damaged - 1.0%
AI
S.E.5a
02:16:00
damaged - 0.5%
AI
S.E.5a
02:16:00
damaged - 0.4%
AI
S.E.5a
02:16:00
damaged - 0.1%
AI
S.E.5a
02:16:02
damaged - 0.3%
AI
S.E.5a
02:16:03
damaged - 0.8%
AI
S.E.5a
02:16:03
damaged - 0.1%
AI
S.E.5a
02:16:03
wounded - 24.7%
AI
pilot
02:16:03
damaged - 3.9%
AI
S.E.5a
02:16:03
damaged - 0.5%
AI
S.E.5a
02:16:03
damaged - 78.5%
AI
S.E.5a
02:16:03
SHOTDOWN
AI
S.E.5a
02:16:03
wounded - 10.8%
AI
pilot
02:16:03
KILLED
AI
pilot
02:17:40
wounded - 61.7%
AI
Aircraft gunner
02:17:40
damaged - 0.8%
AI
Bristol F2B (F.II)
02:17:40
damaged - 0.1%
AI
Bristol F2B (F.II)
02:17:43
damaged - 0.1%
AI
Bristol F2B (F.II)
02:17:43
damaged - 0.2%
AI
Bristol F2B (F.II)
02:17:43
damaged - 1.0%
AI
Bristol F2B (F.II)
02:17:43
damaged - 0.1%
AI
Bristol F2B (F.II)
02:17:45
was damaged - 0.2%
AI
Bristol turret
02:18:06
damaged - 0.3%
Sopwith Camel
02:18:14
damaged - 0.3%
Sopwith Camel
02:18:18
damaged - 0.4%
Sopwith Camel
02:18:18
damaged - 0.1%
Sopwith Camel
02:18:18
damaged - 7.1%
Sopwith Camel
02:18:18
damaged - 46.8%
Sopwith Camel
02:18:18
damaged - 0.1%
Sopwith Camel
02:18:18
damaged - 0.6%
Sopwith Camel
02:18:19
damaged - 0.1%
Sopwith Camel
02:18:19
damaged - 0.3%
Sopwith Camel
02:18:19
damaged - 0.1%
Sopwith Camel
02:18:19
damaged - 0.4%
Sopwith Camel
02:18:20
SHOTDOWN
Sopwith Camel
02:19:08
damaged - 1.8%
AI
Bristol F2B (F.II)
02:19:08
damaged - 0.3%
AI
Bristol F2B (F.II)
02:19:08
damaged - 0.1%
AI
Bristol F2B (F.II)
02:19:08
damaged - 0.1%
AI
Bristol F2B (F.II)
02:19:08
wounded - 30.5%
AI
Aircraft gunner
02:19:08
damaged - 0.2%
AI
Bristol F2B (F.II)
02:19:09
damaged - 0.1%
AI
Bristol F2B (F.II)
02:20:06
damaged - 0.2%
AI
Sopwith Dolphin
02:20:07
damaged - 0.2%
AI
Sopwith Dolphin
02:20:11
wounded - 24.3%
AI
pilot
02:20:11
damaged - 3.0%
AI
Sopwith Dolphin
02:20:11
damaged - 0.4%
AI
Sopwith Dolphin
02:20:11
wounded - 24.1%
AI
pilot
02:20:11
damaged - 93.1%
AI
Sopwith Dolphin
02:20:11
SHOTDOWN
AI
Sopwith Dolphin
02:20:11
wounded - 51.6%
AI
pilot
02:20:11
KILLED
AI
pilot
02:20:37
was damaged - 2.2%
SPAD 13.C1
02:20:37
was damaged - 0.3%
SPAD 13.C1
02:20:37
damaged - 1.2%
AI
Bristol F2B (F.II)
02:20:37
damaged - 0.1%
AI
Bristol F2B (F.II)
02:20:38
damaged - 0.4%
AI
Bristol F2B (F.II)
02:20:38
damaged - 0.1%
AI
Bristol F2B (F.II)
02:20:39
damaged - 0.1%
AI
Bristol F2B (F.II)
02:20:40
damaged - 0.1%
AI
Bristol F2B (F.II)
02:20:40
damaged - 0.1%
AI
Bristol F2B (F.II)
02:20:41
damaged - 0.1%
AI
Bristol F2B (F.II)
02:20:42
was damaged - 1.4%
SPAD 13.C1
02:20:42
was damaged - 0.2%
SPAD 13.C1
02:20:42
was damaged - 0.4%
SPAD 13.C1
02:20:42
was damaged - 0.1%
SPAD 13.C1
02:20:42
wounded - 27.7%
AI
pilot
02:20:42
wounded - 25.2%
AI
Aircraft gunner
02:20:42
damaged - 3.4%
AI
Bristol F2B (F.II)
02:20:42
damaged - 71.9%
AI
Bristol F2B (F.II)
02:20:42
SHOTDOWN
AI
Bristol F2B (F.II)
02:20:42
wounded - 6.6%
AI
pilot
02:20:42
KILLED
AI
pilot
02:20:46
was damaged - 0.3%
SPAD 13.C1
02:20:46
was damaged - 0.1%
SPAD 13.C1
02:20:46
was damaged - 0.2%
SPAD 13.C1
02:20:46
was damaged - 1.1%
SPAD 13.C1
02:20:46
was damaged - 0.1%
SPAD 13.C1
02:20:46
was damaged - 1.3%
SPAD 13.C1
02:20:46
was damaged - 0.2%
SPAD 13.C1
02:20:47
was damaged - 0.3%
SPAD 13.C1
02:20:47
was damaged - 1.5%
SPAD 13.C1
02:20:47
was damaged - 0.2%
SPAD 13.C1
02:20:47
was damaged - 0.9%
SPAD 13.C1
02:20:47
was damaged - 0.1%
SPAD 13.C1
02:20:58
damaged - 0.3%
SPAD 13.C1
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.