Flugpark
Sortie: 14.11.2021 - 04:01 Bailout
pilot: Munchkin2019
Back to sorties list
04:01:54
respawn
04:01:55
takeoff
04:03:48
was damaged - 0.1%
Fokker Dr.I
04:04:43
damaged - 0.3%
AI
S.E.5a
04:05:45
damaged - 1.0%
AI
S.E.5a
04:05:45
damaged - 0.3%
AI
S.E.5a
04:05:58
damaged - 0.4%
AI
S.E.5a
04:05:58
damaged - 0.1%
AI
S.E.5a
04:06:03
damaged - 0.4%
AI
S.E.5a
04:06:03
damaged - 0.1%
AI
S.E.5a
04:06:03
wounded - 53.9%
AI
pilot
04:06:03
damaged - 6.6%
AI
S.E.5a
04:06:03
damaged - 0.8%
AI
S.E.5a
04:06:03
damaged - 0.1%
AI
S.E.5a
04:06:04
damaged - 0.5%
AI
S.E.5a
04:06:04
damaged - 0.1%
AI
S.E.5a
04:06:04
wounded - 24.3%
AI
pilot
04:06:04
damaged - 3.0%
AI
S.E.5a
04:06:04
damaged - 0.4%
AI
S.E.5a
04:06:06
SHOTDOWN
AI
S.E.5a
04:06:06
damaged - 62.3%
AI
S.E.5a
04:06:06
wounded - 21.4%
AI
pilot
04:06:06
wounded - 0.4%
AI
pilot
04:06:06
KILLED
AI
pilot
04:07:25
damaged - 0.6%
AI
Sopwith Dolphin
04:07:25
damaged - 1.2%
AI
Sopwith Dolphin
04:07:25
damaged - 0.1%
AI
Sopwith Dolphin
04:07:58
damaged - 0.1%
AI
Sopwith Dolphin
04:08:01
damaged - 0.1%
AI
Sopwith Dolphin
04:08:09
wounded - 18.1%
AI
pilot
04:08:09
damaged - 2.2%
AI
Sopwith Dolphin
04:08:10
damaged - 0.3%
AI
Sopwith Dolphin
04:08:10
damaged - 0.4%
AI
Sopwith Dolphin
04:08:10
damaged - 0.1%
AI
Sopwith Dolphin
04:08:10
damaged - 0.9%
AI
Sopwith Dolphin
04:08:10
damaged - 0.1%
AI
Sopwith Dolphin
04:08:37
damaged - 0.3%
AI
Sopwith Dolphin
04:08:37
damaged - 0.3%
AI
Sopwith Dolphin
04:08:52
damaged - 0.2%
AI
Sopwith Dolphin
04:09:01
damaged - 0.4%
AI
Sopwith Dolphin
04:09:01
damaged - 0.1%
AI
Sopwith Dolphin
04:09:15
damaged - 0.1%
AI
Sopwith Dolphin
04:09:15
damaged - 0.1%
AI
Sopwith Dolphin
04:09:18
damaged - 0.9%
AI
Sopwith Dolphin
04:09:19
damaged - 0.1%
AI
Sopwith Dolphin
04:09:25
wounded - 28.2%
AI
pilot
04:09:25
damaged - 1.0%
AI
Sopwith Dolphin
04:09:26
damaged - 3.6%
AI
Sopwith Dolphin
04:09:26
damaged - 0.4%
AI
Sopwith Dolphin
04:09:26
damaged - 0.1%
AI
Sopwith Dolphin
04:09:57
WAS SHOTDOWN
Fokker Dr.I
04:09:57
BAILOUT
04:10:15
end
04:11:45
KILLED
AI
pilot
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.