Flugpark
Sortie: 22.02.2020 - 10:42 Dead
pilot: andrei58
Back to sorties list
10:42:58
respawn
10:44:48
takeoff
11:01:22
damaged - 0.7%
AI
AeType
11:01:22
damaged - 0.7%
AI
AeType
11:01:22
damaged - 0.7%
AI
AeType
11:01:23
damaged - 0.7%
AI
AeType
11:01:23
damaged - 0.7%
AI
AeType
11:01:23
damaged - 0.7%
AI
AeType
11:01:23
damaged - 0.7%
AI
AeType
11:01:23
damaged - 0.5%
AI
AeType
11:01:23
damaged - 0.5%
AI
AeType
11:01:24
damaged - 0.7%
AI
AeType
11:01:24
damaged - 0.8%
AI
AeType
11:01:24
damaged - 1.0%
AI
AeType
11:01:25
damaged - 1.0%
AI
AeType
11:01:25
damaged - 1.0%
AI
AeType
11:01:25
damaged - 1.0%
AI
AeType
11:01:25
damaged - 1.0%
AI
AeType
11:01:25
damaged - 3.2%
AI
AeType
11:01:25
damaged - 1.0%
AI
AeType
11:01:25
damaged - 1.1%
AI
AeType
11:01:25
damaged - 2.0%
AI
AeType
11:01:25
damaged - 1.9%
AI
AeType
11:01:25
damaged - 1.1%
AI
AeType
11:01:25
damaged - 1.0%
AI
AeType
11:01:25
damaged - 1.7%
AI
AeType
11:01:48
damaged - 1.8%
AI
AeType
11:01:48
damaged - 0.9%
AI
AeType
11:01:49
damaged - 0.9%
AI
AeType
11:01:49
damaged - 2.7%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 1.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 3.5%
AI
AeType
11:01:49
damaged - 1.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 1.6%
AI
AeType
11:01:49
damaged - 1.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:49
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 1.5%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 1.6%
AI
AeType
11:01:50
damaged - 2.5%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 1.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 1.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 1.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 1.7%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 2.7%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 1.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.9%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
damaged - 0.6%
AI
AeType
11:01:50
DESTROYED
AI
AeType
11:04:28
damage - 6.7%
11:04:28
damage - 0.9%
11:04:28
damage - 0.1%
11:04:50
BAILOUT
11:05:04
end
11:05:04
wound - 100.0%
11:05:04
DIED
11:05:07
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.