Flugpark
Sortie: 17.10.2019 - 23:47 Dead
pilot: 69th_Rubberducky
Back to sorties list
23:47:29
respawn
23:48:31
takeoff
23:53:20
was damaged - 0.4%
AI
Bristol turret
23:53:20
was damaged - 0.1%
AI
Bristol turret
23:54:15
damaged - 0.4%
AI
Fokker D.VII
23:54:15
damaged - 0.1%
AI
Fokker D.VII
23:55:24
damaged - 0.7%
AI
Fokker D.VII
23:55:24
damaged - 0.1%
AI
Fokker D.VII
23:55:26
damaged - 0.1%
AI
Fokker D.VII
23:55:26
damaged - 0.4%
AI
Fokker D.VII
23:55:27
damaged - 0.1%
AI
Fokker D.VII
23:55:27
damaged - 0.6%
AI
Fokker D.VII
23:55:27
damaged - 0.1%
AI
Fokker D.VII
23:55:49
damaged - 0.1%
AI
Fokker D.VII
23:55:49
damaged - 0.4%
AI
Fokker D.VII
23:55:49
damaged - 0.1%
AI
Fokker D.VII
23:55:50
damaged - 0.4%
AI
Fokker D.VII
23:56:21
damaged - 0.1%
AI
Fokker D.VII
23:56:21
damaged - 0.5%
AI
Fokker D.VII
23:56:21
damaged - 0.1%
AI
Fokker D.VII
23:56:21
damaged - 0.1%
AI
Fokker D.VII
23:56:21
wounded - 44.7%
AI
pilot
23:56:21
damaged - 5.9%
AI
Fokker D.VII
23:56:21
damaged - 0.7%
AI
Fokker D.VII
23:56:21
damaged - 0.1%
AI
Fokker D.VII
23:56:50
SHOTDOWN
AI
Fokker D.VII
23:57:38
was damaged - 0.1%
Halberstadt CL.II
23:57:51
damaged - 0.1%
Halberstadt CL.II
23:57:51
damaged - 1.1%
Halberstadt CL.II
23:57:51
damaged - 0.1%
Halberstadt CL.II
23:57:52
damaged - 0.7%
Halberstadt CL.II
23:57:52
damaged - 0.1%
Halberstadt CL.II
23:57:53
damaged - 0.3%
Halberstadt CL.II
23:58:49
was damaged - 0.5%
AI
Halberstadt turret
23:58:49
was damaged - 0.1%
AI
Halberstadt turret
23:58:50
was damaged - 0.1%
AI
Halberstadt turret
23:58:50
was damaged - 0.2%
AI
Halberstadt turret
23:59:15
was damaged - 0.1%
AI
Halberstadt turret
23:59:19
was wounded - 89.0%
AI
Halberstadt turret
23:59:19
was damaged - 10.8%
AI
Halberstadt turret
23:59:19
was damaged - 1.3%
AI
Halberstadt turret
23:59:19
was damaged - 0.2%
AI
Halberstadt turret
23:59:19
was damaged - 85.7%
AI
Halberstadt turret
23:59:19
WAS SHOTDOWN
AI
Halberstadt turret
23:59:19
was wounded - 11.0%
AI
Halberstadt turret
23:59:19
WAS KILLED
AI
Halberstadt turret
23:59:19
end
23:59:25
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.