Flugpark
Sortie: 08.09.2022 - 19:30 Landed
pilot: =IRFC=Cuban_Apache27
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19:30:05
respawn
19:32:35
takeoff
19:46:40
was damaged - 0.6%
2 X MG 17 (AP)
Halberstadt CL.II
19:46:40
was damaged - 0.1%
Halberstadt CL.II
19:46:46
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II
19:46:46
damaged - 0.3%
3 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II
19:46:46
wounded - 53.8%
Halberstadt CL.II
19:46:46
damaged - 7.0%
Halberstadt CL.II
19:46:46
damaged - 0.9%
Halberstadt CL.II
19:46:46
damaged - 0.1%
Halberstadt CL.II
19:46:56
was damaged - 0.4%
3 X MG 17 (AP)
Pfalz D.IIIa
19:46:56
was damaged - 0.1%
Pfalz D.IIIa
19:46:59
damaged - 0.1%
8 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II
19:46:59
damaged - 0.2%
8 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II
19:46:59
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II
19:47:07
was damaged - 0.7%
4 X MG 17 (AP)
Pfalz D.IIIa
19:47:07
was damaged - 0.1%
2 X MG 17 (AP)
Pfalz D.IIIa
19:47:07
was damaged - 0.2%
2 X MG 17 (AP)
Pfalz D.IIIa
19:47:07
damaged - 0.2%
Halberstadt CL.II
19:47:07
SHOTDOWN
Halberstadt CL.II
19:47:07
damaged - 81.7%
Halberstadt CL.II
19:47:09
was damaged - 0.4%
2 X MG 17 (AP)
Pfalz D.IIIa
19:47:09
was damaged - 0.1%
Pfalz D.IIIa
19:47:09
was damaged - 0.1%
2 X MG 17 (AP)
Pfalz D.IIIa
19:47:21
wounded - 35.5%
8 X BULLET_ENG_7-7X56_APSMK
Pfalz D.IIIa
19:47:21
damaged - 4.4%
Pfalz D.IIIa
19:47:21
damaged - 0.5%
Pfalz D.IIIa
19:47:21
damaged - 0.1%
Pfalz D.IIIa
19:47:21
wounded - 34.4%
Pfalz D.IIIa
19:47:21
damaged - 4.2%
Pfalz D.IIIa
19:47:21
damaged - 0.5%
Pfalz D.IIIa
19:47:21
damaged - 0.1%
Pfalz D.IIIa
19:47:23
damaged - 0.9%
4 X BULLET_ENG_7-7X56_APSMK
Pfalz D.IIIa
19:47:23
damaged - 0.1%
Pfalz D.IIIa
19:47:30
KILLED
Halberstadt CL.II
19:56:16
landed
20:00:25
takeoff
20:07:53
damage - 53.2%
20:07:53
damage - 0.6%
20:07:53
damage - 0.1%
20:07:53
damage - 0.2%
20:07:53
damage - 0.9%
20:07:53
wound - 5.3%
20:07:53
damage - 1.1%
20:07:53
wound - 0.1%
20:07:53
damage - 0.1%
20:07:54
landed
20:07:54
damage - 0.8%
20:07:54
damage - 0.1%
20:08:16
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.