Flugpark
Sortie: 23.04.2023 - 18:15 Dead
pilot: 15[Span.]/JG51Chajas
Back to sorties list
18:15:38
respawn
18:16:28
takeoff
18:31:46
damaged - 0.1%
MG 17 (AP)
Bristol F2B (F.II)
18:31:50
damaged - 0.1%
MG 17 (AP)
Bristol F2B (F.II)
18:31:59
damaged - 0.9%
3 X MG 17 (AP)
Bristol F2B (F.II)
18:31:59
damaged - 0.1%
Bristol F2B (F.II)
18:31:59
damaged - 0.1%
Bristol F2B (F.II)
18:31:59
damaged - 0.1%
Bristol F2B (F.II)
18:31:59
was damaged - 0.2%
4 X BULLET_ENG_7-7X56_APSMK
SPAD 7.C1 180hp
18:32:00
damaged - 0.1%
3 X MG 17 (AP)
Bristol F2B (F.II)
18:32:01
damaged - 0.1%
3 X MG 17 (AP)
Bristol F2B (F.II)
18:32:01
damaged - 0.1%
3 X MG 17 (AP)
Bristol F2B (F.II)
18:32:02
damaged - 0.8%
MG 17 (AP)
Bristol F2B (F.II)
18:32:02
damaged - 0.1%
Bristol F2B (F.II)
18:32:31
damaged - 0.6%
6 X MG 17 (AP)
Bristol F2B (F.II)
18:32:31
damaged - 0.1%
2 X MG 17 (AP)
Bristol F2B (F.II)
18:32:31
damaged - 0.1%
Bristol F2B (F.II)
18:32:46
damaged - 0.2%
2 X MG 17 (AP)
SPAD 7.C1 180hp
18:32:54
damaged - 0.2%
2 X MG 17 (AP)
SPAD 7.C1 180hp
18:32:54
damaged - 0.5%
2 X MG 17 (AP)
SPAD 7.C1 180hp
18:32:54
damaged - 0.1%
SPAD 7.C1 180hp
18:32:54
damaged - 0.1%
4 X MG 17 (AP)
SPAD 7.C1 180hp
18:32:58
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
Bristol F2B (F.II)
18:32:58
was damaged - 0.9%
BULLET_ENG_7-7X56_APSMK
Bristol F2B (F.II)
18:32:58
was damaged - 0.1%
Bristol F2B (F.II)
18:33:53
damaged - 1.2%
3 X MG 17 (AP)
SPAD 7.C1 180hp
18:33:53
damaged - 0.1%
SPAD 7.C1 180hp
18:33:56
damage - 6.9%
18:33:56
damage - 46.7%
18:33:56
damage - 0.1%
18:33:56
damage - 0.2%
18:33:56
damaged - 0.1%
SPAD 7.C1 180hp
18:33:56
damaged - 2.8%
SPAD 7.C1 180hp
18:33:56
damaged - 0.4%
SPAD 7.C1 180hp
18:33:56
damage - 0.3%
18:33:58
damaged - 11.5%
SPAD 7.C1 180hp
18:33:58
damaged - 81.6%
SPAD 7.C1 180hp
18:33:58
SHOTDOWN
SPAD 7.C1 180hp
18:33:58
wounded - 100.0%
SPAD 7.C1 180hp
18:33:58
KILLED
SPAD 7.C1 180hp
18:33:59
damage - 0.9%
18:33:59
damage - 43.5%
18:33:59
wound - 100.0%
18:33:59
DIED
18:33:59
end
18:34:00
WAS SHOTDOWN
Bristol F2B (F.II)
18:34:00
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.