Flugpark
Sortie: 29.03.2020 - 05:50 Landed
pilot: J99_Sizzlorr
Back to sorties list
05:50:46
respawn
05:51:25
takeoff
05:59:33
damaged - 0.1%
AI
Bristol F2B (F.III)
05:59:41
damaged - 0.2%
AI
Bristol F2B (F.III)
05:59:43
wounded - 42.0%
AI
Aircraft gunner
06:00:02
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:05
wounded - 30.3%
AI
pilot
06:00:05
damaged - 3.7%
AI
Bristol F2B (F.III)
06:00:05
damaged - 0.4%
AI
Bristol F2B (F.III)
06:00:05
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:07
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:27
damaged - 0.4%
AI
Bristol F2B (F.III)
06:00:27
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:33
damaged - 0.5%
AI
Bristol F2B (F.III)
06:00:33
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:34
damaged - 0.2%
AI
Bristol F2B (F.III)
06:00:34
wounded - 34.9%
AI
pilot
06:00:34
damaged - 4.3%
AI
Bristol F2B (F.III)
06:00:34
damaged - 0.5%
AI
Bristol F2B (F.III)
06:00:34
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:34
damaged - 0.4%
AI
Bristol F2B (F.III)
06:00:34
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:34
damaged - 0.6%
AI
Bristol F2B (F.III)
06:00:34
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:35
damaged - 0.4%
AI
Bristol F2B (F.III)
06:00:35
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:50
wounded - 15.9%
AI
pilot
06:00:50
wounded - 37.4%
AI
Aircraft gunner
06:00:50
damaged - 1.9%
AI
Bristol F2B (F.III)
06:00:50
damaged - 0.2%
AI
Bristol F2B (F.III)
06:00:50
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:52
damaged - 0.3%
AI
Bristol F2B (F.III)
06:00:52
wounded - 36.0%
AI
Aircraft gunner
06:00:52
wounded - 17.6%
AI
pilot
06:00:52
damaged - 2.1%
AI
Bristol F2B (F.III)
06:00:52
damaged - 0.3%
AI
Bristol F2B (F.III)
06:00:53
damaged - 1.1%
AI
Bristol F2B (F.III)
06:00:53
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:55
was damaged - 0.4%
AI
Bristol turret
06:00:55
was damaged - 0.1%
AI
Bristol turret
06:00:55
damaged - 0.2%
AI
Bristol F2B (F.III)
06:00:56
damaged - 0.1%
AI
Bristol F2B (F.III)
06:00:56
damaged - 0.3%
AI
Bristol F2B (F.III)
06:01:36
KILLED
AI
pilot
06:01:36
SHOTDOWN
AI
Bristol F2B (F.III)
06:01:36
KILLED
AI
Aircraft gunner
06:04:10
landed
06:08:24
takeoff
06:18:59
damaged - 0.1%
AI
Bristol F2B (F.III)
06:18:59
damaged - 0.1%
AI
Bristol F2B (F.III)
06:19:00
damaged - 0.1%
AI
Bristol F2B (F.III)
06:19:01
damaged - 0.8%
AI
Bristol F2B (F.III)
06:19:01
damaged - 0.5%
AI
Bristol F2B (F.III)
06:19:01
damaged - 0.1%
AI
Bristol F2B (F.III)
06:19:01
damaged - 0.4%
AI
Bristol F2B (F.III)
06:19:01
damaged - 0.1%
AI
Bristol F2B (F.III)
06:19:02
damaged - 0.5%
AI
Bristol F2B (F.III)
06:19:02
damaged - 0.1%
AI
Bristol F2B (F.III)
06:19:06
was damaged - 0.4%
AI
Bristol turret
06:19:06
was damaged - 0.1%
AI
Bristol turret
06:19:28
damaged - 0.2%
AI
Bristol F2B (F.III)
06:19:29
damaged - 0.3%
AI
Bristol F2B (F.III)
06:19:38
was damaged - 0.1%
AI
Bristol turret
06:19:47
damaged - 0.1%
AI
Bristol F2B (F.III)
06:19:49
damaged - 0.4%
AI
Bristol F2B (F.III)
06:19:49
damaged - 0.1%
AI
Bristol F2B (F.III)
06:19:49
damaged - 0.2%
AI
Bristol F2B (F.III)
06:20:03
damaged - 0.7%
AI
Bristol F2B (F.III)
06:20:03
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:03
damaged - 0.3%
AI
Bristol F2B (F.III)
06:20:13
damaged - 0.5%
AI
Bristol F2B (F.III)
06:20:13
damaged - 0.3%
AI
Bristol F2B (F.III)
06:20:13
damaged - 0.3%
AI
Bristol F2B (F.III)
06:20:14
damaged - 0.3%
AI
Bristol F2B (F.III)
06:20:14
wounded - 36.5%
AI
Aircraft gunner
06:20:14
wounded - 63.5%
AI
Aircraft gunner
06:20:14
KILLED
AI
Aircraft gunner
06:20:14
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:15
damaged - 0.2%
AI
Bristol F2B (F.III)
06:20:15
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:15
wounded - 41.8%
AI
pilot
06:20:16
damaged - 5.5%
AI
Bristol F2B (F.III)
06:20:16
damaged - 0.7%
AI
Bristol F2B (F.III)
06:20:16
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:30
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:31
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:33
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:33
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:33
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:33
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:33
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:34
damaged - 0.3%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.3%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.8%
AI
Bristol F2B (F.III)
06:20:47
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:48
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:48
damaged - 0.5%
AI
Bristol F2B (F.III)
06:20:49
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:49
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:51
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:51
wounded - 41.4%
AI
pilot
06:20:51
damaged - 5.1%
AI
Bristol F2B (F.III)
06:20:51
damaged - 0.6%
AI
Bristol F2B (F.III)
06:20:51
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:51
damaged - 0.4%
AI
Bristol F2B (F.III)
06:20:51
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:52
damaged - 0.8%
AI
Bristol F2B (F.III)
06:20:52
damaged - 0.1%
AI
Bristol F2B (F.III)
06:20:52
damaged - 72.9%
AI
Bristol F2B (F.III)
06:20:52
SHOTDOWN
AI
Bristol F2B (F.III)
06:20:52
wounded - 16.8%
AI
pilot
06:20:52
KILLED
AI
pilot
06:23:32
damaged - 0.4%
AI
Bristol F2B (F.III)
06:23:32
damaged - 0.1%
AI
Bristol F2B (F.III)
06:23:34
damaged - 0.5%
AI
Bristol F2B (F.III)
06:23:34
damaged - 1.0%
AI
Bristol F2B (F.III)
06:23:34
damaged - 0.1%
AI
Bristol F2B (F.III)
06:23:34
damaged - 0.5%
AI
Bristol F2B (F.III)
06:23:34
damaged - 0.5%
AI
Bristol F2B (F.III)
06:23:34
damaged - 0.5%
AI
Bristol F2B (F.III)
06:23:34
damaged - 0.1%
AI
Bristol F2B (F.III)
06:24:12
damaged - 0.2%
AI
Bristol F2B (F.III)
06:24:13
damaged - 1.1%
AI
Bristol F2B (F.III)
06:24:13
damaged - 0.1%
AI
Bristol F2B (F.III)
06:24:13
damaged - 0.4%
AI
Bristol F2B (F.III)
06:24:13
damaged - 0.1%
AI
Bristol F2B (F.III)
06:24:31
damaged - 0.4%
AI
Bristol F2B (F.III)
06:24:31
damaged - 0.1%
AI
Bristol F2B (F.III)
06:25:01
damaged - 43.4%
AI
Bristol F2B (F.III)
06:25:04
SHOTDOWN
AI
Bristol F2B (F.III)
06:29:25
landed
06:29:37
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.