Flugpark
Sortie: 31.03.2020 - 10:10 Landed
pilot: J2_Drookasi
Back to sorties list
10:10:02
respawn
10:10:36
takeoff
10:18:22
damaged - 0.1%
AI
S.E.5a
10:18:22
damaged - 0.4%
AI
S.E.5a
10:18:23
damaged - 0.1%
AI
S.E.5a
10:18:23
damaged - 0.1%
AI
S.E.5a
10:18:23
damaged - 0.1%
AI
S.E.5a
10:18:24
damaged - 2.3%
AI
S.E.5a
10:18:24
damaged - 0.3%
AI
S.E.5a
10:18:24
damaged - 0.1%
AI
S.E.5a
10:18:25
damaged - 0.2%
AI
S.E.5a
10:18:26
damaged - 0.1%
AI
S.E.5a
10:18:26
damaged - 0.1%
AI
S.E.5a
10:18:26
damaged - 0.2%
AI
S.E.5a
10:18:28
damaged - 0.4%
AI
S.E.5a
10:18:28
damaged - 0.1%
AI
S.E.5a
10:18:28
damaged - 0.1%
AI
S.E.5a
10:18:29
damaged - 0.8%
AI
S.E.5a
10:18:29
damaged - 0.5%
AI
S.E.5a
10:18:29
damaged - 0.9%
AI
S.E.5a
10:18:29
wounded - 71.7%
AI
pilot
10:18:29
damaged - 92.9%
AI
S.E.5a
10:18:29
SHOTDOWN
AI
S.E.5a
10:18:29
wounded - 28.3%
AI
pilot
10:18:29
KILLED
AI
pilot
10:19:57
damaged - 0.1%
AI
S.E.5a
10:19:57
damaged - 0.1%
AI
S.E.5a
10:19:57
damaged - 0.1%
AI
S.E.5a
10:19:59
damaged - 0.7%
AI
S.E.5a
10:19:59
damaged - 0.1%
AI
S.E.5a
10:19:59
damaged - 40.0%
AI
S.E.5a
10:19:59
damaged - 0.1%
AI
S.E.5a
10:19:59
damaged - 0.1%
AI
S.E.5a
10:19:59
damaged - 0.4%
AI
S.E.5a
10:19:59
damaged - 0.1%
AI
S.E.5a
10:20:00
damaged - 0.8%
AI
S.E.5a
10:20:00
damaged - 0.1%
AI
S.E.5a
10:20:00
damaged - 0.1%
AI
S.E.5a
10:20:00
damaged - 0.1%
AI
S.E.5a
10:20:00
damaged - 0.1%
AI
S.E.5a
10:20:00
damaged - 0.4%
AI
S.E.5a
10:20:00
damaged - 0.1%
AI
S.E.5a
10:20:00
damaged - 1.5%
AI
S.E.5a
10:20:00
damaged - 0.2%
AI
S.E.5a
10:23:31
damaged - 0.1%
AI
Bristol F2B (F.II)
10:23:34
damaged - 0.4%
AI
Bristol F2B (F.II)
10:23:34
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:02
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:02
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:02
damaged - 0.5%
AI
Bristol F2B (F.II)
10:24:02
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:04
wounded - 28.9%
AI
Aircraft gunner
10:24:04
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:04
wounded - 22.8%
AI
Aircraft gunner
10:24:04
wounded - 22.5%
AI
Aircraft gunner
10:24:05
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:09
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:09
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:12
damaged - 0.3%
AI
Bristol F2B (F.II)
10:24:14
damaged - 0.3%
AI
Bristol F2B (F.II)
10:24:14
damaged - 0.2%
AI
Bristol F2B (F.II)
10:24:17
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:17
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:17
wounded - 25.8%
AI
Aircraft gunner
10:24:17
KILLED
AI
Aircraft gunner
10:24:17
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:18
damaged - 0.3%
AI
Bristol F2B (F.II)
10:24:18
damaged - 0.5%
AI
Bristol F2B (F.II)
10:24:18
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:20
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:20
wounded - 16.2%
AI
pilot
10:24:20
damaged - 2.0%
AI
Bristol F2B (F.II)
10:24:20
wounded - 27.1%
AI
pilot
10:24:20
damaged - 3.5%
AI
Bristol F2B (F.II)
10:24:21
damaged - 0.8%
AI
Bristol F2B (F.II)
10:24:21
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:21
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:21
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:21
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:21
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:21
damaged - 0.2%
AI
Bristol F2B (F.II)
10:24:23
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:23
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:24
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:24
wounded - 32.3%
AI
pilot
10:24:24
damaged - 4.0%
AI
Bristol F2B (F.II)
10:24:24
damaged - 0.5%
AI
Bristol F2B (F.II)
10:24:24
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:24
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:24
damaged - 0.5%
AI
Bristol F2B (F.II)
10:24:24
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:26
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:26
damaged - 0.4%
AI
Bristol F2B (F.II)
10:24:27
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:27
damaged - 0.1%
AI
Bristol F2B (F.II)
10:24:27
damaged - 0.2%
AI
Bristol F2B (F.II)
10:24:27
damaged - 0.3%
AI
Bristol F2B (F.II)
10:24:27
wounded - 24.4%
AI
pilot
10:24:27
damaged - 79.1%
AI
Bristol F2B (F.II)
10:24:27
SHOTDOWN
AI
Bristol F2B (F.II)
10:24:27
KILLED
AI
pilot
10:31:01
landed
10:31:39
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.