Flugpark
Sortie: 02.04.2020 - 19:13 Dead
pilot: I./JG1_Pfeil
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19:13:48
respawn
19:15:54
takeoff
19:31:15
damaged - 1.2%
AI
Bristol F2B (F.II)
19:31:15
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:19
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:19
damaged - 0.3%
AI
Bristol F2B (F.II)
19:31:19
damaged - 0.4%
AI
Bristol F2B (F.II)
19:31:19
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:20
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:20
damaged - 0.6%
AI
Bristol F2B (F.II)
19:31:20
damaged - 0.8%
AI
Bristol F2B (F.II)
19:31:20
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:20
wounded - 44.9%
AI
pilot
19:31:20
wounded - 38.3%
AI
Aircraft gunner
19:31:20
damaged - 5.5%
AI
Bristol F2B (F.II)
19:31:20
damaged - 0.7%
AI
Bristol F2B (F.II)
19:31:20
wounded - 29.9%
AI
pilot
19:31:20
wounded - 39.3%
AI
Aircraft gunner
19:31:20
damaged - 3.7%
AI
Bristol F2B (F.II)
19:31:20
damaged - 0.4%
AI
Bristol F2B (F.II)
19:31:20
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.8%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.8%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.4%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.6%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.4%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.4%
AI
Bristol F2B (F.II)
19:31:21
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.4%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.7%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.4%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.7%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.1%
AI
Bristol F2B (F.II)
19:31:22
damaged - 0.3%
AI
Bristol F2B (F.II)
19:31:23
damaged - 0.2%
AI
Bristol F2B (F.II)
19:39:36
damaged - 0.1%
SPAD 13.C1
19:40:15
damaged - 0.1%
SPAD 13.C1
19:40:16
damaged - 0.6%
SPAD 13.C1
19:40:16
damaged - 0.1%
SPAD 13.C1
19:40:16
damaged - 1.1%
SPAD 13.C1
19:40:16
damaged - 0.1%
SPAD 13.C1
19:40:17
damaged - 0.4%
SPAD 13.C1
19:40:17
wounded - 48.7%
SPAD 13.C1
19:40:17
damaged - 6.0%
SPAD 13.C1
19:40:17
damaged - 0.7%
SPAD 13.C1
19:40:17
damaged - 0.1%
SPAD 13.C1
19:40:22
damaged - 0.1%
SPAD 13.C1
19:40:22
damaged - 0.1%
SPAD 13.C1
19:40:25
damaged - 0.6%
SPAD 13.C1
19:40:25
damaged - 0.1%
SPAD 13.C1
19:40:25
damaged - 0.1%
SPAD 13.C1
19:40:26
damaged - 0.1%
SPAD 13.C1
19:40:26
damaged - 0.5%
SPAD 13.C1
19:40:26
damaged - 0.1%
SPAD 13.C1
19:40:28
damaged - 1.2%
SPAD 13.C1
19:40:28
damaged - 0.1%
SPAD 13.C1
19:40:28
damaged - 0.1%
SPAD 13.C1
19:40:28
wounded - 28.9%
SPAD 13.C1
19:40:28
damaged - 3.5%
SPAD 13.C1
19:40:28
damaged - 0.6%
SPAD 13.C1
19:40:28
damaged - 0.1%
SPAD 13.C1
19:40:29
damaged - 83.1%
SPAD 13.C1
19:40:29
SHOTDOWN
SPAD 13.C1
19:40:29
wounded - 22.3%
SPAD 13.C1
19:40:29
KILLED
SPAD 13.C1
19:43:31
damaged - 0.1%
Sopwith Camel
19:43:31
damaged - 0.3%
Sopwith Camel
19:43:32
damaged - 0.5%
Sopwith Camel
19:43:32
damaged - 0.1%
Sopwith Camel
19:43:33
damaged - 0.8%
Sopwith Camel
19:43:33
damaged - 0.1%
Sopwith Camel
19:43:33
was damaged - 0.4%
S.E.5a
19:43:33
was damaged - 0.1%
S.E.5a
19:43:33
was damaged - 0.2%
S.E.5a
19:43:34
damaged - 0.1%
Sopwith Camel
19:43:35
was damaged - 1.4%
S.E.5a
19:43:35
was wounded - 39.5%
S.E.5a
19:43:35
was damaged - 5.1%
S.E.5a
19:43:35
was damaged - 0.6%
S.E.5a
19:43:35
was damaged - 0.1%
S.E.5a
19:43:36
damaged - 0.1%
Sopwith Camel
19:44:26
was damaged - 0.1%
S.E.5a
19:44:26
was damaged - 0.3%
S.E.5a
19:44:27
was damaged - 0.1%
S.E.5a
19:44:27
was damaged - 0.7%
S.E.5a
19:44:27
was damaged - 0.1%
S.E.5a
19:44:27
was damaged - 0.4%
S.E.5a
19:44:27
was damaged - 0.1%
S.E.5a
19:44:27
was damaged - 0.4%
S.E.5a
19:44:27
was damaged - 0.1%
S.E.5a
19:44:27
was damaged - 0.5%
S.E.5a
19:44:27
was damaged - 0.1%
S.E.5a
19:44:50
damage - 2.9%
19:44:50
damage - 41.2%
19:44:53
was damaged - 0.4%
S.E.5a
19:44:53
was damaged - 0.1%
S.E.5a
19:44:57
was damaged - 39.9%
S.E.5a
19:44:57
WAS SHOTDOWN
S.E.5a
19:44:57
was wounded - 60.5%
S.E.5a
19:44:57
WAS KILLED
S.E.5a
19:44:57
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.