Flugpark
Sortie: 12.11.2023 - 20:32 In Flight
pilot: =IRFC=Tunes
Back to sorties list
20:32:26
respawn
20:33:17
takeoff
20:49:19
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
Albatros D.Va
20:49:19
damaged - 1.1%
4 X BULLET_ENG_7-7X56_APSMK
Albatros D.Va
20:49:19
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
Albatros D.Va
20:49:19
damaged - 95.6%
2 X BULLET_ENG_7-7X56_APSMK
Albatros D.Va
20:49:19
SHOTDOWN
Albatros D.Va
20:49:19
wounded - 100.0%
Albatros D.Va
20:49:19
KILLED
Albatros D.Va
20:49:37
was damaged - 0.4%
3 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:49:37
was damaged - 0.1%
S.E.5a
20:49:37
was damaged - 1.3%
S.E.5a
20:49:37
was damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
S.E.5a
20:49:37
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
S.E.5a
20:49:37
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
S.E.5a
20:49:37
was damaged - 0.1%
S.E.5a
20:49:40
was damaged - 0.3%
4 X MG 17 (AP)
Albatros D.Va
20:49:41
was damaged - 0.1%
4 X MG 17 (AP)
Albatros D.Va
20:49:41
was damaged - 0.1%
Albatros D.Va
20:49:41
was damaged - 0.1%
7 X MG 17 (AP)
Albatros D.Va
20:49:42
was damaged - 0.1%
3 X MG 17 (AP)
Albatros D.Va
20:49:42
was damaged - 0.1%
MG 17 (AP)
Albatros D.Va
20:51:00
damaged - 0.6%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:51:00
damaged - 0.1%
Halberstadt CL.II 200hp
20:51:02
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:51:02
damaged - 0.1%
Halberstadt CL.II 200hp
20:51:03
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:51:04
damaged - 0.3%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:51:19
damaged - 1.4%
6 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:51:19
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:51:19
damaged - 0.5%
Halberstadt CL.II 200hp
20:51:19
damaged - 0.1%
Halberstadt CL.II 200hp
20:51:19
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:51:19
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt CL.II 200hp
20:54:57
was damaged - 0.2%
2 X MG 17 (AP)
Fokker Dr.I
20:54:57
was damaged - 0.1%
Fokker Dr.I
20:59:54
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.