Flugpark
Sortie: 08.12.2024 - 19:41 Dead
pilot: =IRFC=majorqc
Back to sorties list
19:41:02
respawn
19:41:59
takeoff
19:56:12
damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:12
damaged - 1.0%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:12
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:12
damaged - 0.4%
AI
Fokker E.III
19:56:12
damaged - 0.1%
AI
Fokker E.III
19:56:13
damaged - 0.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:13
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:13
damaged - 0.3%
AI
Fokker E.III
19:56:13
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:13
damaged - 0.1%
AI
Fokker E.III
19:56:13
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:13
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:13
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:13
wounded - 47.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
19:56:13
damaged - 6.5%
AI
Fokker E.III
19:56:13
damaged - 0.9%
AI
Fokker E.III
19:56:13
damaged - 0.1%
AI
Fokker E.III
19:56:14
damaged - 78.9%
4 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
19:56:14
SHOTDOWN
AI
Fokker E.III
19:56:14
wounded - 9.4%
AI
pilot
19:56:14
KILLED
AI
pilot
20:12:09
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
Fokker E.III
20:12:09
damaged - 0.1%
Fokker E.III
20:12:42
damaged - 0.4%
3 X BULLET_ENG_7-7X56_APSMK
Fokker E.III
20:12:42
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
Fokker E.III
20:12:42
damaged - 1.3%
BULLET_ENG_7-7X56_APSMK
Fokker E.III
20:12:42
damaged - 0.2%
Fokker E.III
20:41:38
damaged - 1.3%
2 X BULLET_ENG_7-7X56_APSMK
DFW C.V
20:41:38
damaged - 0.2%
DFW C.V
20:41:39
damaged - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
DFW C.V
20:41:39
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
DFW C.V
20:41:40
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
DFW C.V
20:41:40
damaged - 0.1%
DFW C.V
20:41:40
damaged - 0.7%
3 X BULLET_ENG_7-7X56_APSMK
DFW C.V
20:41:40
damaged - 0.1%
DFW C.V
20:46:17
wounded - 89.2%
AI
Aircraft gunner
20:53:49
damage - 100.0%
20:54:31
wound - 100.0%
20:54:31
DIED
20:54:31
end
20:54:32
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.